Either way, Assassin's Creed Shadows is, per data seen by VGC, the second-biggest Assassin's Creed launch of all time behind AC Valhalla, and it's in no small part down to PC gamers. A full 27% of the game's "Activations" happened on our platform of choice,
Assassin's Creed Shadows hit a peak concurrent player count of 64,825 on Steam during its launch day. This is now the highest peak player count for any Assassin's Creed game on the platform, overtaking Odyssey's peak of 62,069.
On console, Shadows was Ubisoft's best ever day-one launch on the PlayStation Store. Ubisoft also noted that player engagement is at "record levels" and feedback across "moderated, verified platforms" remains very positive.
Assassin’s Creed Shadows is finally here and thousands of players are currently delving into Ubisoft’s latest open-world adventure.
Assassin's Creed Shadows is officially here, and the game has debuted to the franchise's highest Steam player count, which will be encouraging for Ubisoft.
A bunch of big-name games have launched on the Mac over the last year, but several are still missing. Apple needs to fix that if it’s to lure in more gamers.
Assassin's Creed Shadows just hit another milestone, putting it just a katana slash away from becoming the biggest game in the series.
Assassin's Creed Shadows is an incredible success for Ubisoft, and it couldn't have come at a better time for the company. After game shutdowns, lackluster launches, and studio closures, it needed a win. But an internal memo warns staff not to compare it to Valhalla.
For the first time in a while, Ubisoft has delivered some good news for its workers, investors and anyone who cares about the publisher's continued existence.