Set out on an adventure built for both creation and play. Hytale blends the freedom of a sandbox with the momentum of an RPG: explore a procedurally generated world full of dungeons, secrets, and a ...
Added an Example_Vector_Offset_Constant biome that provides an example of how to build a constant-value random vector offset. Added two example biomes: Example_Vector_Offset_Gradient - uses vector ...
An opt-in early preview of the new asset editor is now available! We are still building the foundations of the future asset editor. Certain features are missing and you may run into bugs. As such, you ...
Chapter I: Out of the Breach is out now! Back in July we gave you a first look at the Goblins, the Goblin Breach, and Hytale's first handcrafted dungeon. Since that time, many of you have been playing ...
Below you will find the pre-release patch notes for Update 8, which we will update weekly! Please report any bugs via the in-game bug reporter, and submit any feedback/suggestions via the Feedback ...
Fixed a crash when the game received a bad packet from a server, or ran out of memory while reading from it. You now see the "Failed to connect to server" screen instead. World generation uses fewer ...
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