An opt-in early preview of the new asset editor is now available! We are still building the foundations of the future asset editor. Certain features are missing and you may run into bugs. As such, you ...
Below you will find the pre-release patch notes for Update 8, which we will update weekly! Please report any bugs via the in-game bug reporter, and submit any feedback/suggestions via the Feedback ...
Set out on an adventure built for both creation and play. Hytale blends the freedom of a sandbox with the momentum of an RPG: explore a procedurally generated world full of dungeons, secrets, and a ...
Switching avatar presets no longer drops you into offline mode until you restart the game. Joining a world hosted on Windows should no longer time out after 30 seconds just as you enter the world.
Added an Example_Vector_Offset_Constant biome that provides an example of how to build a constant-value random vector offset. Added two example biomes: Example_Vector_Offset_Gradient - uses vector ...
Chapter I: Out of the Breach is out now! Back in July we gave you a first look at the Goblins, the Goblin Breach, and Hytale's first handcrafted dungeon. Since that time, many of you have been playing ...
Fixed a crash when the game received a bad packet from a server, or ran out of memory while reading from it. You now see the "Failed to connect to server" screen instead. World generation uses fewer ...
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