A guide for Claude (or any coding agent) working in a Unity project. It covers how to drive the open Unity Editor from the terminal, build and edit prefabs and scenes with C# scripts, enter Play mode ...
HUD on a CanvasLayer, root MOUSE_FILTER_IGNORE, AspectRatioContainer for the minimap; a round minimap or portrait frame is a clip_children mask (Clip Only on a rounded Panel), but a child with another ...