For years, modded Minecraft players faced a hard trade-off: run heavy shaders and watch your frame rate plummet, or stick to vanilla visuals to keep your iron farms and auto-crafters running smoothly.
For years, streamers and competitive gamers have battled invisible stutter caused by shader compilation, a process that forces your GPU to pause and compile graphics code on the fly. Now, with ...
Shader Model 6.10 wants to make neural rendering a core DirectX feature, not just an NVIDIA trick, with a new unified matrix ...
It may be hard to believe, but this August will be eight years since the release of the original GeForce RTX GPUs. Over time, matrix math accelerators have come to consume more and more of our GPU ...
Microsoft has released a preview of Shader Model 6.10 as part of its DirectX Agility SDK 720 update, continuing its steady evolution of the DirectX graphics API.
The UE5 implementation is reportedly 'in progress' and could help developers reduce shader stutter and long load times in ...
The beloved Chatterwhite shader — an all-white shader — has finally come to Destiny 2 after years of fan requests. The shader comes from the original Destiny, and was a reward for killing Atheon, the ...
While there are large-scale problems with the direction of Destiny and questions about its overall survival, it’s nice to circle back to a traditionally pointless and minor controversy for once. This ...
VKD3D-Proton is an incredibly important project for ensuring Direct3D 12 games run well on Linux / SteamOS using Vulkan, with ...
PC gamers who are tired of waiting for their games to “compile shaders” during some load times may want to dig into the latest beta version of the Nvidia App. Alongside new DLSS 4.5 Multi Frame ...