Sound is a crucial method for horror games to elicit fear in a player, and if that player dares to put headphones on, these ...
This article was featured in One Great Story, New York’s reading recommendation newsletter. Sign up here to get it nightly. Horror movies are a tennis match between the haunting absence of sound and ...
Picture this: A girl walks alone down a long, creaky hallway. The lights are off, her pace is slow, and she’s inching towards the shadows. What sort of music is playing in the background? Almost ...
In horror, sound design in an intrinsic component in generating the overall fear factor. If you've ever found yourself covering your ears or preemptively lowering the volume whilst watching a scary ...
Have you ever found yourself reaching for the volume button while watching a scary scene in a horror film? Or even muted said scene entirely? The suspense, dread, and atmosphere that had you racing to ...
Researchers have shown that humans perceive approaching sounds differently than we perceive receding sounds. We overestimate how quickly the sound approaching us is moving (Neuhoff, 2001). There is ...
This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been ...
It’s officially Halloween night, and your options are either to gas some Mad Dogs and toilet-paper your ex’s house with your friends, or stay in and watch a few more horror movies while you still have ...
Long before radio became mainstream entertainment, Edgar Allen Poe was already writing for the airwaves. Throughout the last decade of his life, his poetry and prose bristled with words and phrasing ...