13 years after BioShock Infinite, BioShock 4 remains a distant dream.
In an interview with Game File, Take-Two Interactive CEO Strauss Zelnick spoke about being "deeply disappointed" about how ...
Take-Two Interactive CEO Strauss Zelnick gives fans a pained if ultimately hopeful update on the status of the long-awaited ...
This should really go without saying; BioShock Infinite looks a heck of a lot better than BioShock in terms of general graphics. Character models are far more detailed and lifelike (remember ...
Take Two CEO Strauss Zelnick has revealed a surprising deep disappointment that they haven't been able to release a new ...
One of BioShock Infinite's most terrifying antagonists is Songbird, a mechanical, flying monstrosity best known for its bone-chilling screech. The creature is finally defeated when Elizabeth Comstock ...
At some point in the future, BioShock will return. BioShock 4 has been announced for several years, and just last year, a job listing showed that the studio was looking for more hands to work on the ...
Take-Two's CEO admits the company wasted time and money on creative dead ends during BioShock 4's troubled development. New ...
In many ways BioShock was an impressive game when it was first released, with its story, style, and the shock of causing the player to question their place within the game. Its creator, Kevin Levine, ...