From Starfield to Oblivion, I think Bethesda Game Studios' sandboxes feel more alive than technically superior efforts from other developers. I also believe the studio has smartly distanced each of ...
Fallout: New Vegas designer and writer Chris Avellone says, 'I don't think Bethesda has the engineering knowhow to make a ...
Aaron McKinley is a writer, blogger, and video game enthusiast with over six years of experience in web content and many more in playing games until the wee hours of the morning. A passion for writing ...
A former Bethesda employee made the case for their games being better open-world titles than the games from Rockstar.
Tom Mustaine, a director at Bethesda Game Studios, has said during an interview with GamesRadar+ that he’s keen for the company to issue more shadowdrops following the success of The Elder Scrolls IV: ...
In recent times, the likes of Bruce Nesmith (a lead on Skyrim), Michael Kirkbride (Writer on Morrowind and Oblivion), and Nate Purkeypile (a senior artist) have all expressed skepticism or concern ...
Bethesda's former marketing VP Pete Hines aka 'Uncle Pete' finally reveals why he left after 24 years with the studio and multiple mega-hit games.
Bethesda Game Studios released Starfield for the PlayStation 5 on April 7 alongside the Free lanes update and Terra Armada [...] ...
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Former Bethesda head of publishing Pete Hines believes that Skyrim was the game that allowed the developer true freedom going ...