In a video interview with Bloomberg last Friday, Take-Two CEO Strauss Zelnick discussed, among other topics, Grand Theft Auto ...
Take-Two CEO Strauss Zelnick AI can help mundane tasks in creating games but human creativity will always be needed.
Take-Two's CEO Strauss Zelnick doesn't believe AI can create hit games. Successful games come from creatives, not existing ...
Take-Two's CEO believes that marketing works better when done relatively close to the release window. This may suggest when ...
Take-Two Interactive CEO Strauss Zelnick thinks that games indistinguishable from reality could be around the corner.
Take-Two Interactive chairman and CEO Strauss Zelnick recently sat down with Bloomberg to talk all things video games. The ...
Take-Two CEO Strauss Zelnick comments on the 12-year span between GTA 5 and GTA 6, says that the company has the balance sheet to support long dev times.
Take-Two Interactive has largely stayed mum on a release date for its upcoming open-world sequel GTA VI, currently in ...
Take-Two CEO Strauss Zelnick has been directly asked about the secrecy surrounding the release date for Grand Theft Auto VI, ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
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Take-Two Interactive CEO Strauss Zelnick believes artificial intelligence cannot replace human creativity in game development ...
The second thing worth pulling out of Zelnick’s quote is the suggestion that GTA 6 Trailer 2 won’t be released until we’re ...
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